
using Framework;



namespace Game
{
    public static partial class GameEntry
    {
        public static void InitCustom()
        {
            Player = FrameworkEntry.GetModule<PlayerManager>();
            Fight = FrameworkEntry.GetModule<FightManager>();
        }

        public static FightManager Fight
        {
            get;
            private set;
        }

        public static PlayerManager Player
        { 
            get;
            private set;
        }

    }
}